Description: QTrex game QTrex is a puzzle based on the popular Tetris video game. However, instead of a well-shaped playing field the user has a circular one. The game is controlled via standard buttons.
Up Arrow - rotation of a shape Down Arrow - speed up a shape fall Left Arrow - move a shape clockwise Right Arrow - move a shape anti-clockwise Space - drop a shape
Key A - rotate the playing field clockwise Key D - rotate the playing field anti-clockwise
Hi,
i just tried your game. i really like the idea.
But the concentrical circles should get thinner going to the center of the game.
it looks like a tunnel, and if all tunnel elements have the same length, they must get smaller in the back, if you think in a perspective way. do you know what i mean?
as it is implemented now, you get the feeling, that the stones are accellerated while "falling" into the tunnel. this is due to the illusion, that the tunnel elements get longer, the more far away they are...
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Hi, i just tried your game. i really like the idea. But the concentrical circles should get thinner going to the center of the game. it looks like a tunnel, and if all tunnel elements have the same length, they must get smaller in the back, if you think in a perspective way. do you know what i mean? as it is implemented now, you get the feeling, that the stones are accellerated while "falling" into the tunnel. this is due to the illusion, that the tunnel elements get longer, the more far away they are...