Traverso

Audio Apps

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Description:
Traverso is a GPL licensed, cross platform multitrack audio recording and editing suite, with an innovative and easy to master User Interface. It's suited for both the professional and home user, who needs a robust and solid DAW.

Traverso 0.49.1 released
This release adds new and much wanted features, like AudioClip grouping, a new Transport Console and improvements all over the place.

A complete suite
Traverso is a complete solution from recording to CD Mastering. By supplying many common tools in one package, the user isn't forced to learn different applications who often have different ways to be controlled. This will lower the learning curve considerably and as a result, the user will be able to do his audio processing much quicker!

Robust non-linear audio processing
A unique approach to non-linear audio processing was developed for Traverso to provide extremely solid and robust audio processing and editing. Adding and removal of effects plugins, moving Audio Clips or creating new Tracks during playback is perfectly save, giving the user the opportunity to instantly get feedback on his work!
Last changelog:

Changes in this release:

* New Transport Console
* Improvements to the New Project Dialog
* AudioClip Selection or Grouping, featuring: Move, Copy, Remove
* Fold Sheet or Track
* Various smaller new features and bug fixes


Ratings & Comments

21 Comments

trisz

The version 0.40 works well, the version 0.41 compiles, but does not work, the application closes itself, the version 0.42 does not compiles: WPAudioReader.cpp:(.text+0x35): undefined reference to `WavpackUnpackSamples(WavpackContext*, int*, unsigned int)' ../../lib/libtraversoaudiofileio.a(WPAudioReader.o): In function `WPAudioReader::seek_private(unsigned int)': WPAudioReader.cpp:(.text+0x2fa): undefined reference to `WavpackSeekSample(WavpackContext*, unsigned int)' ../../lib/libtraversoaudiofileio.a(WPAudioReader.o): In function `WPAudioReader::~WPAudioReader()': WPAudioReader.cpp:(.text+0x343): undefined reference to `WavpackCloseFile(WavpackContext*)' ../../lib/libtraversoaudiofileio.a(WPAudioReader.o): In function `WPAudioReader::~WPAudioReader()': . . . WPAudioWriter.cpp:(.text+0x779): undefined reference to `WavpackCloseFile(WavpackContext*)' collect2: ld returned 1 exit status

rsijrier

Hi, and please, use one of the ways mentioned here http://traverso-daw.org/Support.html to get support! From the link step it's obvious that you do not have the WavPack development headers installed, please refer to the UserManual, compilation section, or the traverso website for the requirements to compile from source. Greetings, Remon

mapi

Mandriva 2008.0 i686 rpm here: http://mandriva.99k.org/

Temet

Hi, I looked at this app to replace audacity ('cause I don't like it a lot). But this app records only "line in" ... and I get no sound. Why not adding just the ability to select the "in" source???

rsijrier

Hi Temet, You can select from the available buses as supplied by ALSA or the ones supplied by Jack if you use the jack driver. Left click on the bus in symbol in the trackpanel, or hit < B > (stands for Bus selection) If this doesn't solve your problem, please join our support forum at http://traverso-daw.org/forum/, so we can sort out your problem!

Temet

Ok!!!! I got a problem : I built Traverso with openGL support and the menu on the left was all white (I saw some bars blinking when I moved the mouse over it). I rebuilt it without opengl support and now it works!! Thanks a lot :D

rsijrier

Ah I see, there is indeed a problem when opengl is active, though you didn't have to rebuild without opengl suppport. I think you have enabled accelerated drawing in the performance tab in the settings dialog :) Something that needs to be looked into, painting on an opengl widget could lower the cpu usage, but there seem to be painting issues (small paint offsets) which is beyond our reach.

mattepiu

What about implementing the split-track-recorded-from-analogic detection as it's in gramofile? It's still available only in cli application and it's a shame cause is very useful and can always come in help (and even if the algorithm isn't 100% perfect, in traverso we can refine the results......) http://www.opensourcepartners.nl/~costar/gramofile/

rsijrier

Hi, Sounds as an interesting feature, and do I read it correctly that you are voluntering to add it to Traverso ? :-P It would be very helpfull if you add this request in the bugtracker at http://savannah.nongnu.org/bugs/?func=additem&group=traverso so we can keep track of it! Thanks for this suggestion Remon

Prefader

I really like the interface you've got here - although it takes a bit to learn, it's well worth it. The single coolest thing I've found so far would have to be the ability to arm multiple tracks by holding down "A" and dragging across them - brilliant! This is so efficient compared to what I'm used to! Keep up the good work!

ziuchkov

I won't personally have much use for this application in the near future (haven't done any audio editing in 5 years), but I have to say I am very impressed with the speed of your development -- You are cruising! It's wonderful to see feature-rich multimedia apps under development for Linux. This OS has been hurting in the multimedia department for a very long time. Keep up the great work!

ris

I wish audio apps didn't feel obliged to use custom widgets. I don't want to relearn how different looking buttons behave when I go into a different application.

rsijrier

On the one hand, you have a point, on the other hand, if Traverso was to duplicate say audacity or ardour, that wouldn't make sense! I agree that learning to use Traverso has an initial steep curve, but why do we need to stick to ways of controlling an application invented 20 years ago ? To mute a Track or AudioClip, I have to point to that tiny little button in other software programs to do a simple action. In Traverso, the mouse only has to be upon a Track and one key click later, the Track is muted/soloed or whatsoever. The same is true for an AudioClip,so only learning one key makes me do an action on multiple objects _very_fast_ without needing to do very precise mouse movements! Manufacturers tried to overcome the shortcommings of the mouse by adding more and more "smart buttons" on it. Odd, you have a keyboard in front of you with ~ 100 keys :-) Either you love or you hate the concept of Traverso, you need to give it some time... Have a nice day. P.S. Where did you see buttons then? :-P

scream

I just tried Traverso and I must say I really like it's interface. Maybe the devs should take some inspiration from Ableton Live, which also has an awesome UI but still too many buttons. I like the approach of editing everything on the track very much! Quite the contrary on the commercial side of programs is Adobe Audition. I know a lot of my friends use it because it's UI is so easy to understand, and I just tried it yesterday. It's a self-explaining UI, sticking to common UI guidelines, but it takes ages to get a result, seriously! Common UI guidelines just aren't good for professional audio programs. And so I just came back to Ableton Live (which btw. has a WAY higher learning curve than Traverso). What I would like to see in 0.5 is an equalizer. Please, Traverso devs, if you read this, take a look at Ableton Live and look where they put the plugins. This would be the perfect way to implement in Traverso. Right now, it's not powerful enough for me. But it DEFINITELY has the most potential of all Linux audio programs out there.

rsijrier

Hi, Nice to get some feedback on our project, it would be great if you would join on the forum, mailing lists or otherwise to discuss the matters you mentioned. One of the problems is that I don't have those programs, nor do I intend to use them in the way you would most likely use them since I'm not a musician that creates music with his computer! So it's rather hard for me to understand what your needs are, the features that would make traverso rock for you, so communication with users like you is highly appreciated! Thanks, Remon

dovidhalevi

Might choose keystrokes to common "standards" such as for undo/redo, etc. Might let users configure them somewhere along the line as well since such choices can be quite ideosynchratic and mother-language dependent. Now, for plugins :-) BTW, not everyone's qmake will work. There is a qmake-qt3 (no!) and qmake-qt4 (that's the one). Better specify than run a qmake which is a symlink to the qt3 which will disable the make totally. Other qmake/qt4 posters please take note!

rsijrier

Hi, [quote] Might choose keystrokes to common "standards" such as for undo/redo, etc. Might let users configure them somewhere along the line as well since such choices can be quite ideosynchratic and mother-language dependent. [/quote] Heh, how could I have forgotten to include this somewhere in the announcement :-) It's possbible! I need to create a nice GUI though, for now you have to hand edit the keymap.xml file, but it's quite readable! [quote] Now, for plugins :-) [quote] Yup, and much more stuff. If you would like to see something in the next release, please post them on the mailinglist or forum! [quote] BTW, not everyone's qmake will work. There is a qmake-qt3 (no!) and qmake-qt4 (that's the one). Better specify than run a qmake which is a symlink to the qt3 which will disable the make totally. [/quote] It's mentioned on the compile page, though it needs perhaps more attention. The Beginners tutorial has a more in depth explanation how to compile Traverso, and it's stated more clearly there you need qmake version 4. Thanks for you comment! (So many things changed, I knew I had forgotten the most important stuff hehe)

prokoudine

Just when I thought what happened after Java/C++ division, I see release now :) Way to go.

rsijrier

Hi, Yeah it's still hot :-) Took some time though to get this release out, but things are looking good now! Qt 4 is such a lovely toolkit, it appeared to be a good decision to switch over too it. Very powerfull functions for multithreading, thread save event posting and much more! Stay tuned.

rsijrier

Somewhere somehow I knew your name :-) Took a while before the bell ringed hehe. I forgot actually what I promised to make for 0.30.0, but I think at least the 24/32 bit handling is there now! (hopefully you didn't forget to write mr. V. Beluntsov :-P) Have a nice day!

prokoudine

Valery Beluntsov passed away on 2nd, January this year :(

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