
Interactive Fiction KFile plugins
Source (link to git-repo or to original if based on someone elses unmodified work):
It also provides desktop file for the appropriate MIME types.
It would be great if some artist could draw a proper icon, currently I reuse the terminal mime type icon. A better choice could be a compass over a map, maybe, or a lantern with a dagger.
The SuSE RPM binary packages are now built with binary stripping enabled, so they are much smaller.
Fri Oct 14 CEST 2005 - Luciano Montanaro
Version 0.4.1
o Mark classes as KDE_NO_EXPORT to shave a few bytes off the plugins
Fri Oct 07 CEST 2005 - Luciano Montanaro
Version 0.4
o Another easy one: the Glux game file format is now supported
o Cleaned up mime type comments
Tue Oct 05 CEST 2005 - Luciano Montanaro
Version 0.3
o Cleaned up .desktop files
Wed Oct 06 CEST 2005 - Luciano Montanaro
o Implemented extended metainfo for TADS 2 game files.
o The description is now treated as rich text (it is now wrapped if too
long to fit in a single row)
Tue Oct 04 CEST 2005 - Luciano Montanaro
o Cleanup Makefile.am files for the plugins.
Sat Oct 01 CEST 2005 - Luciano Montanaro
Version 0.2
o Added decoding of embedded game metainformation for TADS 3 games.
o Split x-tads.desktop in x-tads.desktop and x-t3vm-image.desktop
o Made the kfile_tads plugin register for both mime types.
Fri Sep 23 CEST 2005 - Luciano Montanaro
o Added decoding of base TADS 3 metainfo
o Fixed x-tads.desktop for TADS 3 games
Thu Sep 22 CEST 2005 - Luciano Montanaro
o Renamed package to kde_if_kfile_plugins
o Included preliminary version of TADS KFile plugin
Sun Sep 18 CEST 2005 - Luciano Montanaro
Version 0.1
o Initial Creation
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